Wednesday, July 16, 2008 |
Morion job quest
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*Morion characters may either be given the Royal Jelly Quest or the Hair Restorer Quest for Tier 2.
Tier 2 Royal Jelly Quest
Requirements for quest: Require level 20, Learned all skills of Tier 1.
Start Quest Talk to Academia de witchcraft, Raymond in Pillai to get the quest. Raymond will instruct you to hunt BEEDOGS for 9 HONEYS.
Talk to Molly the Granny in Pillai to get the QUEST BOTTLE. Without this, you cannot collect HONEYS.

After obtaining 9 HONEYS go to Pillai town and talk to Arcane Moriph. Click your Inventory and place the honey at the sheltoms area and the bottle at the equipment area then click Item aging icon.

Go back to Molly the granny to give her the quest item. Finally go back to Raymond to complete the quest.
Tier 2 Hair Restorer Quest
Requirements for quest: Require level 20, Learned all skills of Tier 1.
Start Quest Talk to Academia de witchcraft, Raymond in Pillai to get the quest. After talking to Raymond, talk to Blacksmith Dfain in Pillai to get a QUEST BOTTLE.
Hunt DEVILISH TREE located at Forest of Spirits to obtain 7 OILS.

After collecting 7 oil, go to Pillai town and talk to Arcane Moriph then open your Quest Inventory and place the oil at the sheltoms area and the bottle at the equipment area then click Item aging icon.

You will recevie HAIR RESTORER. Give it to Blacksmith Dfain. Go back to Raymond to complete the quest.
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Tier 3 Maturing Weapon Quest
Requirements for quest: Require level 40, Learned all skills of Tier 1 and Tier 2.
Start Quest Talk to Academia de witchcraft, Raymond in Pillai to get the quest. Obtain 3 vamp sheltoms.
Hunt Minigue Silver in Navisko at night, they drop vamp sheltoms.

After obtaining 3 vamp sheltoms, report back to Skill Master, Raymond. Raymond will instruct you to mature the QUEST WEAPON.
Equip the QUEST WEAPON, to mature you need to use the weapon to kill:
(For Priestess and Magician) #50 Monsters in Forgotten Land #70 Monsters in Oasis #100 Monsters in Ancient Prison 1st Floor
(For Knight) #30 Bargons #40 Skeleton Warriors #50 Headcutters
(For Atalanta) #25 Armored Beetles #35 Skeleton Rangers #45 Titans

After the QUEST WEAPON is fully mature, go back to Skill Master, Raymond to complete the quest.
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Tier 4 Challenge Skill Master Quest
Requirements for quest: Require level 60, Learned all skills of Tier 1, Tier 2 and Tier 3.
Start Quest Talk to Academia de witchcraft, Raymond in Pillai to get the quest. Raymond will ask you to hunt 50 monsters in a certain map within a limited time.

Be sure to complete within the time frame, or else you have to re-start again. Once completed, report back to Skill Master Raymond.
Raymond will ask you to hunt more monsters. The Second Test is much like the First Test, but this time the monsters are much more stronger than in the first test.
Upon finishing the Test, report to Raymond for your Final Test. Raymond will ask you to hunt a specific monster to acquire a Royal Amulet. Upon acquiring the Royal Amulet, go back to Raymond.
You will be battling the Skill Master, so be ready. Bring alot of HP pots and start the fight!

Defeat Raymond to complete the quest.
*Note: if you lost the battle, you will be asked to acquire another Royal Amulet and fight Raymond again. |
posted by
T @ 11:22 PM
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Tempskron job quest
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Tier 2 Wolverine Quest
Requirements for quest: Require level 20, Learned all skills of Tier 1.
Start Quest Talk to Skill Master, Verkan in Ricarten to get the quest. Obtain 3 items (wolverine's tail, horn, mane).

Pls note that wolverines only appear at Bamboo Forest and Acacia Groove during the night in game time. Check your inventory to see if you obtain the items.
Hunt a bronze wolverine to obtain the wolverine’s TAIL Hunt a golden wolverine to obtain the wolverine’s HORN Hunt a silver wolverine to obtain the wolverine’s MANE
After obtaining all 3 items, go back to Skill Master, Verkan to complete the quest.
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Tier 3 Maturing Weapon Quest
Requirements for quest: Require level 40, Learned all skills of Tier 1 and Tier 2.
Start Quest Talk to Skill Master, Verkan in Ricarten to get the quest. Obtain 3 vamp sheltoms.
Hunt Minigue Silver in Navisko at night, they drop vamp sheltoms.

After obtaining 3 vamp sheltoms, report back to Skill Master, Verkan. Verkan will instruct you to mature the QUEST WEAPON.
Equip the QUEST WEAPON, to mature you need to use the weapon to kill: (For Fighter, Pike and Mechanician) #30 Bargons #40 Skeleton Warriors #50 Headcutters
(For Archers) #25 Armored Beetles #35 Skeleton Rangers #45 Titans

After the QUEST WEAPON is fully mature, go back to Skill Master, Verkan to complete the quest.
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Tier 4 Challenge Skill Master Quest
Requirements for quest: Require level 60, Learned all skills of Tier 1, Tier 2 and Tier 3.
Start Quest Talk to Skill Master, Verkan in Ricarten to get the quest. Verkan will ask you to hunt 50 monsters in a certain map within a limited time.

Be sure to complete within the time frame, or else you have to re-start again. Once completed, report back to Skill Master Verkan.
Verkan will ask you to hunt more monsters. The Second Test is much like the First Test, but this time the monsters are much more stronger than in the first test.
Upon finishing the Test, report to Verkan for your Final Test. Verkan will ask you to hunt a specific monster to acquire a Royal Amulet. Upon acquiring the Royal Amulet, go back to Verkan.
You will be battling the Skill Master, so be ready. Bring alot of HP pots and start the fight!

Defeat Verkan to complete the quest.
*Note: if you lost the battle, you will be asked to acquire another Royal Amulet and fight Verkan again. |
posted by
T @ 10:27 PM
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Tuesday, July 15, 2008 |
Side Quest
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Please note that the side quests must be performed in order; you MUST begin from the level 30 quest and cannot take a higher-level quest first. If you are currently performing a quest (including the 1st/2nd/3rd/4th rank-up quest), you cannot take another one of these quests.

For Her (level 30)
Go to Miscellaneous NPC in either Ricarten or Pillai to start the quest. Hunt 40 Bargons to complete the quest. You can hunt Bargons anywhere in Navisko or Cursed land.

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The Cave (level 55)
Go to your Skill Master to start the quest. You have to hunt 20 Muffins to complete the quest.

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Friendship with Michell (level 70)
Go to Temple Priest in Battlefield of the Ancients. She is guarding Cursed Temple enterance.
She will ask you to hunt 10 Typhoons in Cursed Temple level 1. Typhoons is evolved from harmless Hunky.

To make Hunky evolve into Typhoon, you have to LET HUNKY HIT YOU ABOUT 1MIN. He will get tired and evolved into Typhoon, then you can kill it. Please note if you damage a Hunky, he will evolved into Hulk instead.

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Seal Fury (level 80)
Go to Temple Priest in Battlefield of the Ancients. She is guarding Cursed Temple enterance.
She will ask you to hunt 5 Ratoo in Cursed Temple level 2.

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Test of Kingdom (level 80)
Go to Derik the Commandant in Ricarten to start the quest. He is located below Skill Master.

Collect the quest items (Golden Vamp, Silver Vamp and Bronze Vamp) that Civilian Minuren of Navisko requires you.

Refer to the chart below and get one of each. These items can be acquired in no particular order. Go back to "Civilian Minuren" and exchange the collected items with a recommendation letter, and bring it to Derik the Commandant.
Tips: It is easy to hunt Vega Demitri, Vermun Actarun, Rasha and Unholy Knight in SOD.

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Tears of Kalia (Level 85)
Go to Temple Priest in Battlefield of the Ancients. She is guarding Cursed Temple enterance.
She will ask you to hunt 10 Grotesques in Railway of Chaos. *If you die, you have to redo the quest again by talking to the Temple Priest.

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Bitter Ordeal (Level 90)
Go to Derik the Commandant in Ricarten to start the quest. He is located below Skill Master.

He will ask you to talk to Royal Mage Ray in Pillai.
Your atk power will decreased 30% and you need to go hunt 50 required monster at Heart of Perum. *If you die, you have to redo the quest again by talking to the Temple Priest.
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Eura Village (Level 90)
Talk to the Force Master at Eura Village. He will ask you to hunt 10 IronFists at Heart of Perum.

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Illusion of Fury (Level 100)
Talk to Royal Mage Ray in Pillai. He will ask you to defeat Fury 3 times at Cursed Temple level 2.

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posted by
T @ 11:53 PM
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Accessories
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Please note the spirit requirement in white varies with different classes.
Accessories: Sheltoms, Rings, Amulets
Sheltoms

Rings

Amulets
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posted by
T @ 1:14 AM
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Saturday, July 12, 2008 |
Tips and Tricks
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Read this newbie tips and tricks if you want to survive in Priston Tale!
Helpful shortcuts:
To refill potions in slots: hold shift, place your cursor on the potions in your inventory and while holding shift press 1, 2 or 3
To see items drop on ground: held down A button, it highlighted everything on the ground.
Game Commands
/:character message (send private message to the character) /yahoo (make your character dance!) /camera_wave_off (disable screen shaking from meteor or dia) //party character (request party invite to character)
To set macro, type in start game setting: /TRADE buy xxx items. When you went into game, press ctrl+f1 to paste the message.
Aging
(+1) to (+4) Its 100% success. Item will never fail so do not waste aging stone/ copper ore.
(+5) to (+6) Chance to de-age only (NO chance to break, do not use copper ore.)If the item is costly to age, use aging stone.
(+7) to (+8) Chance to de-age and break. Using Aging stone is recommended than copper ore.
(+9) High chance to de-age and break. Using Aging stone is still recommended than copper ore.
(+10) to (+18) Its all luck. Always use copper ore if you value the item.
SOD
How to be a pro in sod? First rule: DO NOT ANYHOW USE SEALS!
SEALS that you can use immediately: Quake, +5000pts SEALS you use at the end of rounds: Freeze, Stun SEALS you should never touch unless you are pro: Guardian Saint, Stygian special SEAL rabie should try to use at rd3, rd6 or rd8.
Take note SOD is only open at daybreak in ALPHA server.
Little Things that you should know
There is no 80E items in EPT.
NO one can defeat Kelvezu in EPT.
You need to have at least 400 life to survive Babel's single hit.
NO mage can SOLO and kill Rasha in SOD. Mage is the worst 1v1 char in EPT
NO players can kill mage in Bless Castle if the mage isnt a noob.
Min level to enter SOD is level 40
There are really shields with RARE block % in EPT. (example 19% block blaze, 20% block Great Shield) |
posted by
T @ 4:41 AM
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Wednesday, July 9, 2008 |
BBB was scammed
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BBB was scammed


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posted by
T @ 7:03 PM
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Monday, July 7, 2008 |
Priestess
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Guide by Gwenavyere
This is the usual build for strength priestesses. Although you can use a shield with it, I advise you to use an orb. Orbs own. End of story.
Stats
str = 75-80 for 80D glove agi = 72-77 for 80D boots spirit = 222-232 for 80D robe talent = 77-81 for 80D robe health = rest of your stat points go here..(if you like power, put more in spirit)
This build makes it extremely easy to tank most spawns.. but only with a good skill build My skill build is
Tier 1-3
first, get meditation to 10, next, level virtual life to 10 next, level divine lightning to 7 or 10 (both are popular) next, level holy reflection and multispark at the same time.. alternate the skill points Once all of the above skills are 10, level extinction to 10
My reasoning is, that extinction at higher levels has a major delay. And unless you can afford to stand around tanking the hits till you can use the skill again, keep it lower level
Tier 4 skills
First level 10 muspell Next, level 10 chain lightning Then put the rest of your stat points into glacial spike.
My reasoning is, that if you go to sod or hardcore train in iron 2, chain lightning helps out loads. Level multispark first because you NEED that tanking ability especially at the lower levels.
This may differ for those who just want to get 10x and make priestesses their little LT hunting bitches cuz it freezes their LT monsters[which is a waste IMO, priestesses own]
In that case, glacial spike 10..rest in CL afterwords. |
posted by
T @ 1:40 AM
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Archer
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Guide by Bowie
Stats:
Strength - 144-164 for 80d armor Spirit - 64-72 for murky Talent - 80 Agility - rest of your stat points Health - 23
Skills:
Scout Hawk - 10 Shooting Mastry - 10 Wind Arrow - 2 (Spare Points) Dion's Eye - 10 Avalanche - 10 Perferation - 10 Evasion Mastry - 10 Phoenix Shot - 10 Force of Nature - 8
All other skills are set as 1. |
posted by
T @ 1:37 AM
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Mechanician
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Guide by Bananaz
Stats:
Strength - rest of stat points Spirit - 64-72 for murky Talent - 90 for 80d armor Agility - 68-77 for 80d boots Health - base
Builds
Power The build preferred by most high leveled Mechs, Power builds, as the name states, prioritizes attacking power over defense. In order to use the full potential of this build, Power builds require a two-handed weapon, like a scythe, to deal awesome damage. As for stats, WIS, AGI and TAL should be as the equipment requires, STM should be left alone, and the rest of the points dumped into STR. Skill-wise, prioritize Maximize, Grand Smash and Mechanical Weapon Mastery from the earlier tiers, then Metal Golem from tier 4 (the higher leveled Mechs may opt not to have the Golem, however fluffy it may be <3). These should be the first skills a Power Mech will have mastered. Later on, work on Compulsion, Physical Absorption and Extreme Shield to add tankability for those solo jobs.
The only real downside to a Power Mech is that expensive, top quality gear is a must. A Power Mech will not live long without this.
Tank Taking advantage of a Mechanician's already high defense, a Tank build is built to last. The most valuable asset a Tank Mech will have is a shield. A Tank Mech with only a shield and Extreme Shield on will be able to survive Pikes a-plenty at BC. In regards to stats, STR, WIS, AGI and TAL should be at the requirements with everything else devoted towards STM. Skill-wise, Extreme Shield should be top priority, with Physical Absorption and Metal Armour following. As with tier 4, Completion should be mastered first, with either Metal Golem (for hunting) or Magnetic Spheres (for PvP) as optional extras.
Being the most inexpensive build, the obvious downside to Tank Mechs is the fact that they are absolutely rubbish at killing things.
Hybrid A build for the indecisive, Hybrids have balanced offensive and defensive capabilities. They can use either one-handed or two-handed weapons. There is a number of ways to build a Hybrid Mech. Hybrids are purely custom, therefore have no real standard. Players may opt to use the skill sets of either Tank or Power Mechs with mixed stats.
Although Hybrids usually have a more potent attack than Tankers, it is still mediocre compared to that of a Power Mech.
Spark For those with high-end computers, every minute spent leveling on rPT is turned into a laser show with a Spark Mech! The aim of the game is to hit as many things at once, hence making Spark Mechs the only true AoE (Area of Effect) Mechanician build. Spark Mechs use a Shield and a one-handed weapon to dish out the minute, but consistent damage. For Stats, a Spark Mech may opt for a Tanker-esque stat build, prioritizing STM over all (the rest to equipment requirements). Spark Shield and Spark are essential for Spark Mechs, with Physical Absorption, Metal Armour and Completion on the side to help with the damage taking. For attacking skills, use either Great Smash or Spark (to save on Skill Points) with Impulsion.
In reality, Spark Mechs are only useful at lower levels where monsters don't take a lot of damage to knock down.
Auto A build for the unique, an Auto Mech makes use of a Mechanician's versatility. Armed with bows and javelins, Auto Mechs use the only bow/javelin specific skill to add attack speed, making them the fastest attacking Mechanician build. The range makes Auto Mechs useful decoys for hunts. Stats should have STR as the point pool, with WIS, TAL and AGI to equipment requirements. Skill-wise, Auto Mechs should invest points into Automation, Mechanician Weapon Mastery and Extreme Shield for tiers 1 through to 3. As for tier 4, master Completion first, then aim to get that Metal Golem to Lv10.
The only thing Auto Mechs have to boast about is their attack speed. They have nothing else going for them.
Interesting Tips
- Poison Attribute is a useless skill. Do not even consider wasting Skill Points on this skill. - Mech users with low-end computers should take precautions when using Completion in crowded spawns. This has been known to cause client crashes. - There is a bug that allows Mechanic Bomb to have an infinite range. Although useless, it does look quite awesome. - Metal Armour, Physical Absorption, Maximize and Automation do not stack. Metal Armour, however, automatically incorporates 120% of Physical Absorption's ABS bonus. - Extreme Shield and Spark Shield do not stack. - Spark, Mechanic Bomb and Great Smash are a Mechanician's only true AoE skills. - The damage done by Spark, Mechanic Bomb, Spark Shield and Impulsion is independent from a Mech's attack power. - A Metal Golem's HP is dependent on the STR stat of a Mech. - Metal Armour requires MS armour in order to work. - The bonus from Mechanic Weapon Mastery only applies to MS weapons. - Impulsion requires that all targets are within range to achieve the maximum number of hits. - Metal Golems are primarily used as bugging tools during high leveled hunts. - It is possible to bug a monster using only Completion and a Metal Golem. |
posted by
T @ 1:18 AM
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Knight
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Guide by FeatherGirl
Stats:
Strength: Rest of stat points Spirit: 68-72 for murky. Talent: 95-99 for 80d armor Agility: 68-77 for 80d boots Health: Base
If u do this, and take all quests you should have arround 400 str when you're 97..
Skills:
Tier 1-3: Brandish 10 (1st for lvling) Sword Mastery 10 (2nd for more dmg) Drastic Spirit 7(3th for tank) Grand Cross 10 (4th don't need it earlier) Devine Shield 9 (level 9 and 10 is same 6%)
Tier 4: God's Bless 10 (1st for more dmg) Godly Shield 10 (the block of devine shield is activated when u use godly shield.) Devine Piercing 10 (3th just because it's better then Sword of Justice )
NOTE:
For mid 9x training at S1 or S2 its better to use Devine Shield because of the undead giving you health. |
posted by
T @ 1:10 AM
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Fighter
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Guide by VaGo
Stats:
Strength - rest of stat points Spirit - 64-68 for murky Talent - 90 for 80d armor Agility - 72-77 for 80d boots Health - base
Skills:
Tier1~3: Lvl 10 Melee Mastery Lvl 10 Concentration OR Swift axe depends on your stats Lvl 10 Avering Crash Lvl 10 Brutal Swing Rest Roar
Tier4: Lvl 10 Destroyer Lvl 10 Health Boost Rest Berserker |
posted by
T @ 12:47 AM
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Atalanta
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Guide by Easy4me2own
Stats
Strength - 104-111 for 80d armor Spirit - 64-72 for murky Talent - 90 for 80d armor Agility - rest of your stat points Health - base
Skills (leveled , trained & being used)
Shield strike level 1, but 100% trained, Shield strike
This skills allows you to stun your oponent for a short amount of time, and with enemy monsters it pushes back keep it level 1, very usefull since stun duration doesnt increase on higher lvl
throwing mastery level 10 duh, more damage
Windy level 10 Windy it adds more attack rating and 30 more range, very usefull skill, but especially in player vs player mode (it adds 100% attack rating based on your javelin attack rating on level 10)
Soul Sucker level 10 Soul Sucker This skill is a tricky one, in low level maps it is pretty useless, in pvp also, but then we go endless tower, its a good skill to use against the monsters there and it can also go thru walls , so if u stucked a monster, u can use soulsucker ^^ Disadvantages; it doesnt work when monster is under 50% it doesnt work against undead it doesnt work rly good against mechanic it doesnt work rly good against a shitload of monsters, but ok against spirits ^^ the delay is increased alot last patch skill is still pretty buggy Note* this skill only usefull for hunting.
Split Javelin level 1 Useless skill, you have vengeance wich is better and spamable and adds range ^^
Triumph of Valhalla lvl 10 increases damage and is needed to have better effect for hall of valhalla (those 2 skills chain) it also gives a buff to your fellow party members, but they only get 50% of the effect. 50% of the damage your friends receive
Storm Javelin lvl 10 well, its atalanta's only ''ok'' masskill withoud a delay still sucks compared to other masskills from other classes tho
Hall of valhalla lvl 10
Hall of valhalla Depending on what level your triumph of valhallah is, it adds the damage from triumph of valhalla Hall of valhalla's own ability is adding evasion, 23% on level 10 so its pretty usefull it also gives a buff to your fellow party members, but they only get 50% of the effect. 50% of the evasion and 50% of the damage
Extreme Rage level 10 this skill has a big delay, and does only 1 hit time damage but it is usefull in exping in combination with storm Javelin why make it level 10? becouse frost Javelin is bugged ^^
Frost javelin level 1 this skill freezing time doesnt increase between level 1 and 10, its bugged, dont know why this skill added damage doesnt apply on skills, so its useless
Vengeance level 10 its ur main and strongest 1:1 skill, and gives you extra damage Note: current version is bugged, vengeance only gives 50% dmg boost instead of 100%, will be fixed next patch another downgrade, the skills uses alot of stm and MP, and you need elite points for it becouse its tier 4.
Remaining skill points i putted in Farina (will be level 5) why? adding speed can help with maturing, for the rest its useless. |
posted by
T @ 12:30 AM
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Sunday, July 6, 2008 |
Pikeman Build
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Guide by VaGo
Stats:
Strength - rest of stat points Spirit - 64-68 for murky Talent - 90 for 80d armor Agility - 68-77 for 80d boots Health - base
Skills:
Tier1~3: (learn in order) Lvl 5 Tornado Lvl 6 Chain Lance Lvl 10 Weapon DEF Mastery Lvl 10 Critical Mastery Lvl 10 Vanish Rest Ground Pike
Tier4: (learn in order) Lvl 10 Charging Strike Lvl 10 Vague Rest Assassin Eye Lvl 0 Shadow Master |
posted by
T @ 2:00 AM
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Magician Guide
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Guide By burnBABYburn
Basic magician info
4 spr adds +1 to max damage 8 spr adds +1 to min damage 1 health adds 2 hp, 2 weight
Str: Add enough just for using shield (If you wanna be a shield mage) Spr: Alot! For power! Agl: Recommened not to touch at all unless you really like def/abs Tal: Add just enough to wear robe Stm: For health, any extra stats points should go here.




Different Magician builds
Regular Mage Desc: Mage with blaze shield. Invest some points into str to use a blaze for its block. Looks better than using orb. 80% of the mages is this build. yawnz. Looks: Average Power: Average Tanking: Average Why this build? Looks cool with blaze and believed to tank better with 18% block.
Stats: add str enough for blaze shield add tal enough for robes some stm for health rest goes to spr NO agl Gear: Age wand according to your level Age robe according to your level Age or dgem blaze shield. (i would prefer dgem +40hp). Get 18% block blaze. (Used to have 19% block, but now no more.)
Pure Mage Desc: Traditional mage that uses a wand and orb. Looks: Boring Power: Above Average Tanking: Above Average Why this build? People who doesnt believe that 18%block makes a difference. Orb have higher def than a blaze. This build depends on def and abs. They can have higher health cos they no need to invest in str. Your last wand is archwand.
Stats: NO str add tal enough for robes decent amount for health rest goes to spr NO agl
Gear: Age perf Archwand wand Age robe according to your level Age orb according to your level
Shield Mage Desc: Mage with shield. Not just a blaze, but goes all the way to great shield or even mystic shield! For the looks and survivor! Looks: Awesome Power: Below Average Tanking: Awesome Why this build? Shame a knight by having the same shield with his! Woot! Very high def, very high abs, high block. But power abit low due to the str invested on shields. But who cares, i look COOL!
Stats: add str enough for next shield (you will need hell lot) add tal enough for robes NO stm for health (unless you want to be ulber tanker) rest goes to spr NO agl Gear: Age wand according to your level Age robe according to your level Age robe according to your level (no dgem, cos you go for def/abs). |
posted by
T @ 1:46 AM
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Tuesday, July 1, 2008 |
HairStyle
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These new hairstyles are available in item mall.
Archer

Atalanta

Fighter

Knight

Magician

Mechanician

Pike

Priestess
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posted by
T @ 11:34 PM
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